Black Ops 4 Blackout Makes Armor Changes Following Beta

Donna Miller
September 21, 2018

The Blackout beta, which kicked off on September 10 on PS4 before joining Xbox One and PC a few days later, sits at No.5 overall on the Twitch charts, and while it doesn't quite come close to juggernauts of the Fortnite and CS:GO varieties, it did manage to pipe them in one key statistic: peak viewers.

Activision has two major titles releasing in the following months, one being Call of Duty: Black Ops 4 and the other will be Spyro: Reignited Trilogy which releases in November.

The Call of Duty: Black Ops 4 Blackout Beta has been completed successfully yesterday, managing to attract a massive amount of potential buyers and players when the game finally releases. Streaming the Call of Duty: Black Ops 4 Blackout Beta exclusively throughout the entirety of its testing period, it is fair to say that the newcomer to the battle royale genre has made Dr DisRespect a believer in the upcoming installment in the popular first person shooter franchise from Treyarch. In case you don't know what Blackout is, the feature is a Battle Royale game mode that is hoping to do better than PUBG and Fortnite Battle Royale. More monthly active users could also lead to more monetization opportunities as players seek a more customized experience by making in-game purchases.

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During the Open Beta, Treyarch dealt with armor issues in multiple turns by changing its values and also decreasing the spawn rate of the most proficient one. As the beta was going on, Treyarch has increased the limit to 100 for test purposes.

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In today's CWL esports reveal stream, it's been confirmed that Black Ops 4's CWL season will be 5v5 and not 4v4.

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